Virtual Worlds for Modeling Complex Processes Between People and Systems
This coming week, Dr. Messinger and Dr. Stroulia will be attending CASCON 2010 where they organize a workshop on “Virtual Worlds for Modeling Complex Processes Between People and Systems” along with Paul Pacholski, IBM and Dr. Kelly Lyons of the University of Toronto.
We are recently recognizing the potential of virtual-world (VW) environments for serious games, designed to immerse and train learners in realistic task environments. These environments offer new platforms for serious games with a compelling set of features: rich user interfaces, a variety of communication modes, and, most importantly, the potential for integration with other web-accessible resources and systems. The workshop will bring together the community of people who are interested in exploring the potential of VW platforms for modeling complex socio-technical activities for the purpose of systematizing and improving them as well as for training people in performing them.
More on the actual presentations and discussions later…
Categories
academia CASCON CityOfEdmonton computer science distributed meetings Gov2.0 GRAND NCE hierarchy of engagement mentoring OpenData research Second Life semantics serious games Simulation-based Training Smart Condo software-engineering education software engineering teaching UCOSP Uncategorized Virtual Worlds web web services womenTwitter Updates
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